![]() Purchase the game to access all levels as well as multiplayer support.īelow are Nvidia's settings recommendations for Quake II RTX, which are designed with a 1080p 60FPS framerate in mind. NVIDIA has introduced new path-traced visual effects, has improved texturing, and has made dozens of other changes and improvements, resulting in an experience that rivals games created today, and pushes your RTX hardware to the limit. ![]() Quake II RTX builds on the work of Christoph Schied and the team at the Karlsruhe Institute of Technology, who added ray tracing to Quake II to create Q2VKPT (in turn building upon the Q2PRO code base). ![]() MINIMUM: Requires a 64-bit processor and operating system OS: Windows 7 64-bit or Ubuntu 16.04.6 and newer Processor: Intel i3-3220 or AMD Equivalent Memory: 8 GB RAM Graphics: NVIDIA RTX 2060 or higher Storage: 2 GB available space Additional Notes: Vulkan Licensed under the terms of the GPLv2.Below are Quake II RTX's PC system requirements. Q2Pro : Copyright © 2003-2011 Andrey Nazarov. Q2XP Mod Pack : Used with permission from Arthur Galaktionov. Roughness and specular channels were adjusted in texture maps to work with the Quake II RTX engine. Subject to Creative Commons license version 1.0. Copyright © 2019 D Scott Boyce All Rights Reserved. Quake2MaX "A Modscape Production" : Textures from Quake2Max used in Quake2XP. Q2VKPT : Copyright © 2018 Christoph Schied. Quake II : Copyright (C) 1997-2001 Id Software, Inc. ![]() Such licenses and notices are provided for informational purposes only. This product is based on or incorporates materials from the sources listed below (third party IP). Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. QUAKE, id, id Software, id Tech and related logos are registered trademarks or trademarks of id Software LLC in the U.S. © 1997 id Software LLC, a ZeniMax Media company. To read the extensive list of changes in v1.2, click here, and to see more screenshot comparisons demonstrating v1.2’s improvements, scroll down. If you don’t own a copy of the game, you can still try the first three levels for free - to get access to everything, buy a copy from Steam, GOG or. And if you’re interested in modding Quake II RTX, check out our new modding guide. If you have a standalone Windows or Linux copy, download the update here. If you have Quake II RTX on Steam, the v1.2 update will be automatically installed. Thick Glass Refraction: experimental option that renders more physically accurate representations of thick glass, with internal reflection and refraction.Security Cameras: enable security camera monitors to display real-time gameplay, as shown earlier.Temporal Anti-Aliasing Toggle: enable or disable our post-process anti-aliasing.Reflection and Refraction Depth: configure the number of allowed reflection or refraction bounces, which most prominently affects the recursive reflections demonstrated earlier.If your frame rate is faster than 60 FPS at 100%, it will not increase the scale further, so if you see you have a ton of extra performance, increase the “Maximum Scale” Now, there are options to enable dynamic resolution scaling - when dynamic scaling is activated, the game will try to keep the target frame rate by adjusting the scale between minimum and maximum.īy default, the option will try to keep your gameplay at 60 FPS by scaling between 50% and 100% resolution scaling. Resolution Scaling Options: previously, you could decrease the internal rendering resolution to improve performance, or crank up the resolution to increase image quality.Tinted glass now affects light passing through it, and together with the aforementioned improvements, this scene’s fidelity is greatly improvedĪnd finally, we’ve introduced several new graphics options and toggles:
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